﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace WindowsGame1
{
    interface IBall
    {

        void Update(float p);

        void Restart(int numLives);

        void SetScale(int Height);
    }
}
